Games connect us to exhilaration is various ways. I love mine to scare me. Although the shock, horror and gore are all pretty unnerving, nothing comes close to the sweaty palms of playing games that take you to ridiculously high places - InFamous, Mirror's Edge and Uncharted to name a few.
I'll be blogging my way through the experience right here on this page - so you can enjoy it too.
Valkyria Chronicles 2 expertly fits the PS3 game into the diminutive PSP. In doing so it shouts from the rooftops how good the under-appreciated original turn-based action strategy really was. The unsettling tension and unnerving decisions that arise from the nuanced play style continue to haunt me on the PlayStation Portable.
Remington's Great American Bird Hunt stands as a relic, a living fossil but on these terms it's almost lovable. It could perhaps be best compared to a Coelacanth in terms of where it stands in the evolution of light gun gaming. It seems to have ignored the advancements made in the genre by series such as Point Blank and Time Crisis, offering no discernable improvements over twenty year old titles.
A few months ago I wrote a review of the Japanese release of Bayonetta. But reading back recently I'm now having second thoughts. The game had left me uninspired so I wrote the review out of a desire to produce some early reactions. But along the way my discussion took me away from what was really important - that Bayonetta left me cold. It was a situation where I could see what the game was doing, but only more recently started to appreciate it.
Valkyria Chronicles is stunningly unique in both visuals and strategic game design. A blend of calligraphy, Manga and war-time show reels, it looks like it plays - like nothing else on the PlayStation 3. But it was Valkyria Chronicles ability to make me care about each character that really hooked me in, and created some frightful decisions to make.
Mass Effect Galaxy, like the books, is a great way to extend your Mass Effect fix beyond the main cannon. On iPhone, iPod Touch or iPad this is unashamedly the Mass Effect Universe, although here with its wings severely clipped.
Pitfall The Big Adventure threatens to regurgitate the old platformer, but through boxy visuals and ported gameplay emerges a better game than expected. The Wii needs more adventures like this, but on crowded shelves this is likely to go unnoticed.
Little League takes Wii-Sports Baseball to the next level without overcomplicating the action. Hoping to take a breather from scary games this week, I had forgotten my sporting misapprehensions. Little League World Series Baseball on the Wii helped me put them to bed once and for all though.
Metroid Prime Trilogy's genuine sense of place not only sucked me into its universe but unnerved me to the core. Helmeted claustrophobic scary excitement and all on the diminutive unassuming little Nintendo Wii.
Spectrobes: Origins has all the gloss and quality you'd expect from Disney. Although not hugely improving on Spectrobes: Beyond the Portals this is a strong Japanese style Role Play Game once you get past the sacchrine visuals and storyline. That's about as scary as it gets though.
Games connect us to exhilaration is various ways. I love mine to scare me. Although the shock, horror and gore are all pretty unnerving, nothing comes close to the sweaty palms of playing games that take you to ridiculously high places - InFamous, Mirror's Edge and Uncharted to name a few.
More posts:
Jan 2010
Dragon Age Origins 360 Review
Dementium The Ward DS Review
Sounding Scared Article
Siren: Blood Curse PS3 Review
Dec 2009
Mirror's Edge 360 Review
Nov 2009
Bayonetta 360 Review
Oct 2009
The Path PC Review
Resident Evil 5 PS3 Review
Left 4 Dead 360 Review
Sep 2009
Silent Hill: Origins PSP Review
Cursed Mountain Wii Review
Jul 2009
Resident Evil 5 360 Review
Jun 2009
Resident Evil 4 Wii Review
Silent Hill Homecoming 360 Review
Dead Space 360 Review
Demons Souls PS3 Review
May 2009
Lux-Pain DS Review
Apr 2009
FEAR 2 Project Origin 360 Review
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